Pages

Showing posts with label movies. Show all posts
Showing posts with label movies. Show all posts

Sunday, October 17, 2010

Review: The Social Network




A criticism you hear a lot of Ayn Rand's fiction is that her characters aren't really characters at all but are merely broad, improbable caricatures. I think this is based on mistaking 'romantic' or 'large-than-life' for 'caricature.' Romantic characters are larger-than-life embodiments of ideas, personality traits, psycholical attributes, philosophical positions, etc., carefully designed to help convey the author's theme.


Rand's novels work for me because her characters are spectacularly and romantically grand and, as others have pointed out, Rand -- perhaps uniquely in all of literature -- takes great pains to include the philosophical and biographical background details that illustrate how her archetypal characters came to be who they are.

The Social Network doesn't work for me because it actually does what people acuse Rand of doing. I don't know anything about the real Mark Zuckerberg, other than that he founded and grew Facebook when he was very young. I'm fascinated by people who achieve extraordinary success at a very young age, particularly when that success is the result of both extraordinary ability and extraordinary effort and perseverance. This man is the world's youngest billionaire, for crying out loud! I'd like to know what makes him tick.

Instead, we get an opening scene in which he acts like and asshole towards a sweet-faced girl. She calls him an asshole. He goes home and blogs about her in an assholic fashion. We get it. Mark Zuckerberg is an asshole. We're supposed to accept it at face value. I've met thousands of assholes in my lifetime. None of them created Facebook. There's got to be something more to this guy than that (other than the fact that he wanted to meet girls).

The approach extends through the whole movie in progressively more laughable and cliched scenes. My favorite was the moment in which a character who is being unceremoniously forced out of the company is literally left standing out in the rain. Honorable mention goes to a scene in which an unstable character  with excessive appetites is shown with a group of people doing what... that's right: blow off of a co-ed's belly.

I will, however, give the filmmakers a free pass on the fact that two supporting characters (representatives of the monied, establishment Harvard student community) look so much like they just stepped off the pages of the Brooks Brothers catalog that a third character is actually compelled to comment on it because apparently that's exactly what these two douchebags look like. They also row crew. Some things you just can't make up.

And finally, as someone who has written software code, I would like to share the following public service announcement with the filmmaking community: coders very rarely pound on their keyboards with the force of a pneumatic drill. Sometimes if we need to count out a certain number of keystrokes (e.g. I need a string consisting of 37 spaces) we'll sort of bang on that one key a little as we count, but generally we just type like anyone else who is proficient with a keyboard. We're nerds. We know there is no correlation between how emphatic we are about something we're typing and the force with which we strike the keyboard. Only a n00b (or filmmaker) would think otherwise.

Saturday, May 29, 2010

Netflix Diary: Brothers

Going to completely parrot Mr. Manley's Netflix Diary meme and generate some blog posts from my incessant moving watching.

If you've seen the trailer, you know what's up with this film. Good son Toby Maguire goes off to war leaving behind wife Natalie Portman. His perpetual screw-up brother (Jake Gyllenhaal) starts to nose in on Portman after Maguire's chopper is shot down in Afghanistan and he's presumed dead... or is he?!?!? It's all melodrama that I could take or leave at the end of the day. Certainly more smartly observed melodrama than one might expect, but melodrama nonetheless.

What really surprised me was the difference in quality in Maguire and Gyllenhaal's performances. I've always thought of them (and countless other actors of their generation) as basically interchangeable. But even though he had much less to work with here, I thought Gyllenhaal absolutely smoked Maguire. His performance was pleasantly understated and he communicated a lot while doing very little. Maguire's role, on the other hand, called for a certain gravitas that he just wasn't able to pull off. You can tell that Maguire just doesn't have it in him while Gyllenhaal, much to my surprise, does.

Still, they're neither of them Mare Winningham.

Wednesday, January 30, 2008

Tell us what you really think

From Josh Levin's review of Meet the Spartans:


This was the worst movie I've ever seen, so bad that I hesitate to label it a "movie" and thus reflect shame upon the entire medium of film. Friedberg and Seltzer [the directors] do not practice the same craft as P.T. Anderson, David Cronenberg, Michael Bay, Kevin Costner, the Zucker Brothers, the Wayans Brothers, Uwe Boll, any dad who takes shaky home movies on a camping trip, or a bear who turns on a video camera by accident while trying to eat it. They are not filmmakers. They are evildoers, charlatans, symbols of Western civilization's decline under the weight of too many pop culture references.

Tuesday, January 29, 2008

Less is more

As a sometimes digital filmmaker, I try to learn a little something from every film, TV show, Internet feature or commercial I watch. One such lesson is that less is almost always more. Here are two very different examples.

Example #1:

I finally got a chance to see No Country for Old Men this week. Putting aside my usual issues with the Coen Brothers' dramatic films (aggressive naturalism was once again out in force) and my praise for the performances (Javier Bardem in the scariest SOB alive), this has to be one of the most effective horror films I've ever seen. Of course, it's not primarily intended to be a horror film, but it builds suspense and tension so perfectly that I don't know if I've ever been more disconcerted while watching a movie.

It's all about threatening violence. To be sure, it's a violent movie -- it's tough to watch -- but, particularly early on, all of the scenes that depict actual violence are pretty quick and straightforward. It's the scenes where Bardem never actually does anything -- the scenes where he just talks, watches or listens -- that create the sense of dread. Roger Ebert's review has a good discussion of the coin flip scene, which is probably the best example of this. This scene should be taught in film school: the dialog and editing is so perfect. You're on the edge of your seat the whole time, expecting the other shoe to drop... and then, it never does.

The use of silence is also brilliant. There are numerous long shots of deserts, highways and urban settings where nothing is said and no music plays. Similarly, many of the dialog scenes include long pauses as the characters (and the audience) contemplate what's going to happen next.

In many ways, it's the anti-Hollywood blockbuster: nothing whiz bang, no quick edits, no special effects. Things are just allowed to unfold, very deliberately, and the audience is left to fill in the blanks as they do.

Example #2:

Thanks to John Swansburg at Slate for extolling the virtues of my current favorite series of TV adds: the Bud Light "Dude" spots. I love these commercials! The concept is so simple and the execution is perfect. Every choice in these commercials is right: the piano music, the documentary-style cinematography, the performance of the "dude" Dude. And the best part is there's only one line of dialog: but it's used to convey so many different meanings (Swansburg counts 6 distinct connotations of "dude" in the first spot).

My improv inspiration Brandon Beilis talks a lot about "finding the game" of a particular improv exercise. By this, he doesn't mean "game" in the sense of the premise of the exercise (e.g. "this is the one where we speak only in questions"). He's talking about the unique hook or catch to the particular exercise you're now performing that makes it interesting or compelling: it could be the relationship between the characters, it could be a particular line or catchphrase, it could be the central conflict of the scene. In improv, Brandon stresses the importance of identifying the game early on in the scene and then ruthlessly focusing later choices in the scene around playing to it and strengthening it.

The game of these Bud Light spots is so simple and the attention to it is so singlemindedly focused. What an object lesson for aspiring directors.